This is the same workaround for transparent images for version 1.5 Its just this one additional line of code in PictureManager.cs:
private static ImageCodecInfo getImageCodeInfo(string mimeType) { mimeType = "image/png"; // ******* Override to force PNG Codec
var info = ImageCodecInfo.GetImageEncoders(); foreach (var ici in info) if (ici.MimeType.Equals(mimeType, StringComparison.OrdinalIgnoreCase)) return ici; return null; }
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